Review · QUEENSTOWN
Queenstown: Nevis Thrillogy (Bungy, Swing, Catapult)
Three ways to test your nerve. Queenstown’s Nevis Thrillogy packs the 134m Nevis Bungy, giant Swing, and high-speed Catapult into one rugged half-day outing in the Nevis Valley. You get the full AJ Hackett experience, including transport, a small group, and photos and video.
I like the variety: each ride scares you in a different way. I also like that the photo and video package is included, since you can concentrate on the moment instead of protecting your phone. The main caution is simple: the bungy can feel intimidating, especially if it is your first jump and the instructions do not fully register under pressure.
Key points at a glance

- 134m bungy over the Nevis Valley: You get 8.5 seconds of freefall from Australasia’s highest bungy platform.
- A 300m swing arc: The Nevis Swing begins with a 70m drop, then sends you across the canyon in a huge pendulum motion.
- 150m catapult launch: You reach 100kph in 1.5 seconds and can feel up to 3G of force.
- A rugged 4WD shuttle ride: Transport from central Queenstown takes you into the remote Nevis Valley, with about 40 minutes on the road according to the supplied trip details.
- Three very different kinds of fear: The bungy is a leap, the Swing is a long glide, and the Catapult is a sudden blast.
- Good value for a full adrenaline day: At $481 per person, the package includes all three rides, transport, and photos and video, with a stated saving of $210.
Queenstown check-in and the rough road to Nevis

Your day begins at the Queenstown Bungy Centre inside The Station building, at the corner of Shotover and Camp Streets. Check in 30 minutes before departure. That early arrival matters because you will need to complete the weighing process and get ready for transport.
The shuttle is mandatory. You cannot simply drive yourself to the jump site as part of this package. The trip heads from central Queenstown toward the Nevis Valley in a rugged 4WD vehicle, adding a real sense of remoteness before any harness is clipped on.
The road journey takes about 40 minutes based on the supplied trip details. That is useful planning information: the day is not three rides with quick transitions between them. Transport, check-in, safety preparation, and the time spent waiting your turn all form part of the four-hour outing.
The setting is a major reason to choose this experience. You are not jumping in an urban amusement park. The platforms sit over a broad canyon with the South Island’s stark mountain scenery around you. The remote location makes the rides feel like an expedition, even though Queenstown is your starting point.
Transport can also be arranged through the Kawarau Bungy Centre, but you need to contact the reservation team before your trip time. For most people staying in central Queenstown, The Station building is the clearest meeting point.
More Bungee Jumping in Queenstown:
- Queenstown: Nevis Bungy – Australasia’s Biggest Bungy!
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The Nevis Bungy begins with the biggest mental hurdle

The first challenge is the 134m Nevis Bungy, described as Australasia’s highest. To reach the jump pod, you take a cable car out over the valley. That ride alone gives you time to look down and think very carefully about your decision.
The jump provides about 8.5 seconds of freefall. That number sounds short on paper, but standing on a platform above the valley is a different matter. You have to move from thinking about the jump to actually making it. For many people, that first step is the hardest part of the whole day.
I would treat the bungy as the most mentally demanding activity in the package. The Swing and Catapult also create powerful physical sensations, but the bungy asks you to make a clean, voluntary leap into open space. If you are a first-time jumper, listen closely during the briefing and ask the crew to repeat anything you miss.
One supplied account describes a nervous first jump where fear and language made the instructions feel unclear. The jumper also experienced a problem with the retrieval cord and was brought back up upside down. That is not the normal detail you want to hear before a bungy, but it is a useful reminder to ask questions before stepping off and to tell the crew if you are confused.
A staff comment made that same jumper feel unsupported while hesitating at the edge. That is worth noting because reassurance matters when someone is facing a genuine fear. The overall experience can still be thrilling, but you should know that the emotional quality may depend partly on how well the crew responds to your nerves in that moment.
The jump platform itself is a major draw. You are suspended above the Nevis Valley, not simply stepping from a low platform over a padded landing area. If your goal is to tick off the biggest possible bungy in New Zealand, this is the ride that gives the package its headline.
The Nevis Swing trades the leap for a long, fast arc

The Nevis Swing is a different kind of challenge. You begin with a 70m drop, then swing through a 300m arc over the canyon. You may ride solo or tandem, so this is the most flexible part of the package if you want to share one of the rides with a friend.
The key difference is the shape of the experience. The bungy is a direct leap followed by a bounce. The Swing gives you a brief plunge, then a long sweeping movement across the valley. You have more time to take in the scenery once the initial shock passes.
This ride received the strongest praise in the supplied personal account. The crew helped the participant feel comfortable and secure, and the Swing became the highlight of the day. That makes sense for anyone who finds the bungy too stark. You still get a serious drop, but the motion feels more like a giant airborne ride than a jump into empty space.
I would especially consider the Swing if you are joining friends who want the complete package but you are unsure about the bungy. The available information presents all three activities together, so check the operator’s current conditions if you think you may want to adjust your participation. At the very least, the Swing is the ride many people will find easiest to enjoy once they are harnessed and moving.
The 300m arc also gives the Swing a strong visual payoff. You are not simply falling and stopping. You are carried across the canyon, with the open space and mountain scenery spread around you. That extended motion makes it feel like a full experience rather than a single instant of fear.
The Catapult delivers the quickest shock

The Nevis Catapult is the package’s most explosive ride. You launch 150m and reach 100kph in 1.5 seconds, with up to 3G of force. Compared with the bungy, the Catapult is less about choosing to step off and more about bracing yourself for sudden acceleration.
That distinction matters. A first-time jumper may spend the minutes before the bungy worrying about the leap. The Catapult gives you a short period to prepare, then fires you forward. The supplied personal account found that preparation time useful and ended up enjoying the Catapult more than expected.
I can see why this ride surprises people. You might assume the bungy will be the clear main event because it is the highest. Yet the Catapult provides the sharpest burst of power. Its 1.5-second acceleration is the statistic to remember if you want the ride with the most immediate punch.
The Catapult also rounds out the package well. Without it, the Thrillogy would be two versions of a drop. With it, you get three distinct sensations: freefall, swinging, and rapid forward launch. That variety is one of the best reasons to buy the package rather than selecting only one Nevis activity.
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Why the three rides work better together
The Thrillogy is not simply three tickets sold in one bundle. The rides test different parts of your nerve.
The Bungy asks you to make a decision at the edge. The Swing gives you a large drop followed by a long, controlled arc. The Catapult removes much of the waiting and replaces it with a sudden burst of speed and force.
That sequence also changes how you experience the day. After the first ride, you know more about the harnesses, crew instructions, and general setup. You may still feel nervous, but the unknown has shrunk. On the other hand, if the bungy uses up much of your confidence, the next two rides may feel more demanding than expected.
The small group limit of six participants helps keep the experience focused. You will still have waiting time because each person needs preparation and safety checks, but a six-person group is more manageable than a large coachload. It also gives you a better chance to watch the rides and absorb the atmosphere around the platforms.
The package includes photos and video. That is important here because the best proof of the experience is usually outside your reach. You do not want to hold a phone while jumping, swinging, or accelerating to 100kph. Having the media included also improves the value calculation.
Is $481 good value for the Nevis Thrillogy?
At $481 per person, this is an expensive half-day. You should not book it casually if you are only mildly interested in one ride. The package makes better financial sense when you genuinely want all three activities.
The price includes the Nevis Bungy, Nevis Swing, Nevis Catapult, transport from Queenstown, and the photo and video package. The advertised saving is $210, so the bundle is designed for people who would otherwise purchase the activities separately.
I see the value in the range of experiences. You are paying for three major rides in one remote setting, not three small add-ons at a city attraction. The transport is also part of the practical cost because the shuttle takes you into the Nevis Valley and back.
The price is harder to justify if you are likely to skip the bungy after arriving. The supplied information does not promise a partial refund or a lower rate if you decide not to complete one activity. For that reason, book the Thrillogy when you are comfortable paying for the full three-ride plan, even if one activity ends up being your least favorite.
The included media helps. Separate photos and video can add to the cost of an adventure, and you will want both hands free during the rides. Here, that part is already covered.
Who should book this experience?

I would recommend the Thrillogy to an adult or older teenager who wants a full day of high-adrenaline activities rather than a scenic outing with one optional thrill. The minimum age is 13, and anyone under 15 must be accompanied.
You also need to meet the weight requirement of 45kg to 127kg. Children under 13 cannot take part. The activity is listed as wheelchair accessible, but anyone with specific access needs should confirm the current arrangements before booking because the day includes mandatory shuttle transport, platforms, harnessing, and cable car access.
This is a good choice for friends who want different kinds of thrills in the same place. One person may prefer the long Swing, another may favor the Catapult, and the most determined member of the group can aim for the bungy record claim.
It is less suitable if you dislike pressure, have a strict fear of heights, or want a slow and relaxed half-day. The crew speaks English, so you should be comfortable following English safety instructions. If English is not your first language, ask for clarification before each ride, especially before the bungy.
Practical tips for a smoother day
Arrive at The Station building 30 minutes before departure. Give yourself time to find the Queenstown Bungy Centre, complete check-in, and handle the weighing process without rushing.
Wear something suitable for a harness and active movement. The provided information does not specify a clothing list, so follow the operator’s current instructions rather than guessing about footwear or loose items.
Tell the crew clearly if you are nervous. Do not wait until you are standing at the edge to say you missed part of the briefing. Ask them to explain the jump, the retrieval process, and what you should do after landing.
Keep your schedule flexible after the activity. The listed duration is four hours, while the practical information gives a range of two to four hours. The longer estimate is the safer one, especially with transport and three separate rides.
You can cancel up to 24 hours in advance for a full refund, and the booking option allows you to reserve now and pay later. Those policies help if your Queenstown plans are still moving around, but the key decision is your comfort with the physical requirements and the full price.
Should you book the Nevis Thrillogy?

Book it if you want the most complete Nevis day and can accept the cost of three rides. The Bungy is the headline challenge, the Swing may be the most enjoyable, and the Catapult can deliver the biggest surprise. Together, they give you a far broader experience than choosing one activity.
I would be more cautious if you are uncertain about bungy jumping. The Swing and Catapult are still substantial rides, but the package price is built around completing all three. Ask about current participation options before booking if you suspect the bungy may be a firm no.
For a committed adrenaline seeker, the included photos and video, small group size, remote valley setting, and stated $210 saving make the $481 price easier to defend. For everyone else, choose this only if the idea of all three rides makes you nervous in a good way.
FAQ
Where does the Nevis Thrillogy begin?
Check in at the Queenstown Bungy Centre inside The Station building, at the corner of Shotover and Camp Streets in central Queenstown.
How early should I arrive?
You should check in 30 minutes before the trip departs.
How long does the experience take?
The stated duration is four hours, while the practical information gives a range of two to four hours. Check the available departure time when booking.
How do I reach the Nevis Valley?
Mandatory AJ Hackett shuttle transport leaves from central Queenstown at the Queenstown Bungy Centre. Transport can also be arranged through the Kawarau Bungy Centre if you contact the reservation team before your trip time.
What rides are included?
The package includes the Nevis Bungy, Nevis Swing, and Nevis Catapult.
How high is the Nevis Bungy?
The Nevis Bungy is 134m high and includes about 8.5 seconds of freefall.
How far does the Nevis Swing drop?
The Swing has a 70m drop and carries you through a 300m arc. It is available as a solo or tandem ride.
How fast is the Nevis Catapult?
The Catapult launches you 150m and reaches 100kph in 1.5 seconds, with up to 3G of force.
Are photos and video included?
Yes. A photos and video package is included with the Nevis Thrillogy.
What are the age and weight requirements?
The minimum age is 13. Anyone under 15 must be accompanied. The weight requirement is 45kg to 127kg.
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